I'll check out Thanatos too, thanks for that. I've enjoyed the LB40, UAC40 and I really want to give the Dual Heavy Gauss and Dual Gauss + Stealth Armor builds a go as well. WHM-6R TNS-5S VTR-9A1 CP-S MAL-2P COR-6R ANH-1X FNR-5B MrXanthios, on 06 September 2018 - 01:34 PM, said: Eisenhorne, on 06 September 2018 - 01:34 PM, said: Edited by Khobai, 06 September 2018 - 01:47 PM. All rights reserved. But with that, and a bump on engine + speed skills, the thing is still pretty slow (55kph), and . Ebon Jaguar can also run it (but loses JJ/ECM). MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. All other trade-marks are the property of their respective owners; or as indicated. Create an account to follow your favorite communities and start taking part in conversations. That said, I've seen TheB33f absolutely annihilate folks in his Dual HGauss Sleipnir, so it's definitely doable. Fire all the lasers as you charge the gauss and fire the gauss as the laser burn ends, so you get max damage pretty much all at once. assassination of john f kennedy. It's slow as hell though at 48kph. Yeah, I guess it could, but moves to slow IMO. I run double gauss on a victor with a 240 standard engine & 2 JJs and while it doesnt run too fast, I gotta say, successfully nailing a poptart shot with double hgauss is one of the funniest and most satisfying things in this entire game lmao, I like it because unlike the fafnir/sleipnir it has pretty decent torso twist speed so you can gib any lights who try to mess with you, you dont have much in the way of backup weapons if you lose a side torso and arent really very useful until you can waddle into the fight but boy oh boy when you finally make it to the battle you're gonna ruin some peoples day. Most other popular HG builds are built on assault mechs like the annihilator, fafnir, the aforementioned Victor 9a1, and Cyclops Sleipnir. Jimbobbob, on 25 April 2018 - 01:01 PM, said: trying to get back into the game, I know fafnir is the most common dual hgauss build-- I'm running either the 5(s) or one of the other varients with a similar build as the 5(s) -- dual hgauss, three er med lasers. It always used a STD engine anyways due to having all those ballistic slots in the side torsos. Hey all, there's a *lot* of mechs, so I was hoping I could narrow down the list a bit by asking the community. is heavy gauss available for inner sphere or is it clan exclusive? Searching alternate universes via temporal wormhole generator. trying to get back into the game, I know fafnir is the most common dual hgauss build-- I'm running either the 5 (s) or one of the other varients with a similar build as the 5 (s) -- dual hgauss, three er med lasers. .Empyrion is a 3D open world, space survival adventure in which you can fly across space and land on planets. If dual AC20 isnt allowed than dual HGR shouldnt be allowed either. Turret Bitmap. I often fire BEFORE the salvo. Go to mwo r/mwo by . This gameplay tutorial for Mechwarrior Online shows you how to utilize your Mech to it's best extend. Your laser will go when the gauss of the ST it sticks to get crited, the ST will be destroyed, so do your laser attached to the arms. Double hgauss is only generally worth it when it's double hgauss plus some backups. There's a similar fafnir as well, again, hgauss + backups. Cookie Notice This actually looks like a pretty good idea. You have to kite them to deal with them or out number them I guess. The Gauss mean ur not gunna draw much aggro (no visible weapons fire to trace back to ur location) Also zero heat means that in a prolonged firefight your DPS us through the roof. Mixed range gauss Fafnir - https://mwo.nav-alpha.com/mechlab?b=c8209e37_FNR-5, My standard heavy gauss Fafnir - https://mwo.nav-alpha.com/mechlab?b=8603dd4b_FNR-5B. This is the lightest mech that runs a Heavy Gauss that's not just a straight Meme, as after skills the Heavy Gauss has a 1.9 sec cooldown which is way faster than the laser. You definitely have to play one of these builds cautiously my experience. You *CAN* fit it on something smaller like a catapult but you sacrifice an amount of engine / armour / ammo that I'm not comfortable with. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. I am going to buy so many 5Ss when it comes out for cbills. NSR-9P can as well, although with asymmetrical height mounts. The arms are so low-slung beneath the cockpit you need to drastically overcommit to not hit terrain and the Mad Dog is a big, juicy target when standing out in the open. You just have go get your team to focus dual HGR mechs. Valve Corporation. 52 kph vs the 54 kph and 5 tons vs 6 tons to the . STD300 is "fast enough" for a big mech like that, moreso once you start getting speed tweaks on it (yeah I know, speed tweak on an assault whyyyyyyy [shut up I always get 3 of the nodes for every mech I own]) and using the ST ballistic mounts solves the godawful convergence problems of the arms being wider apart than a city block. MAL can as well, and has better shield arms, but less mobility. if it's clan exclusive, i have no idea, maybe hunchback IIC? Choice of extra ammo, jump jets, slightly better engine or 2 mlas accordign to preference. For more information, please see our The Fafnir brings me alot of joy. Reddit and its partners use cookies and similar technologies to provide you with a better experience. when the heck did that happen? Eh, the MPLs sort of work. Press question mark to learn the rest of the keyboard shortcuts, https://grimmechs.isengrim.org/Database?t=mechname&f=IS&c=assault, https://mwo.nav-alpha.com/mechlab?b=c8209e37_FNR-5, https://mwo.nav-alpha.com/mechlab?b=8603dd4b_FNR-5B. HGRs are best to be combined with medium lasers. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Good matchscore, not that good to peek even the HG . Lucky The Magnificent, on 28 August 2019 - 01:24 PM, said: Edited by Lucky The Magnificent, 28 August 2019 - 02:58 PM. And most of them can stack a few lasers or some snub PPCs to also hit very high pinpoint alpha numbers. You can also do straight double gauss and ecm on a night gyr. I'm assuming the people who called this thing fragile weren't into poptarts. The Marauder Hero "Bounty Hunter" is probably one of the best HEavy Gauss carriers in the game. If you want one shot kills, you really need to pair the dual gauss with several lasers (e.g. Will update once I get a few games in with it. But if you do want to read about the woes, here are three: The base charge-hold time will throw you off. Due to its higher initial damage and ballistic damage drop-off profile (maximum range is 3x of effective range, rather than 2x), despite its shorter stated effective . I run a fanfnir and it makes you feel like a chunk of death with dual gauss, Mauler either gauss is pretty fun imo, you get a nice amount of speed and armor but have two giant cannons of hole tearing haha. I think people used to call it fragile before the quirks. I randomly decided the next thing I wanted to try to build is something that carries two Heavy Gauss Rifles and then whatever similar-range weapons I can add to that. But with that, and a bump on engine + speed skills, the thing is still pretty slow (55kph), and useless at range. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. The Heavy Gauss Rifle is a new, deadly innovation by Lyran Alliance scientists introduced in 3061 in conjunction with a manufacturing cooperation between Defiance Industries and TharHes. dual regular gauss: night gyr and warhammer are the best imo. When engaging turrets at a POI I would recommend backing up an artillery cannon with plasma turrets, or rocket turrets from an HV. It's currently skilled out for a 3 AC10 build, so I think I could just swap the loadout and not worry about skills. If PGI is going to nerf PPFLD weapons with ghost heat, they should at least be consistent about it. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators . Yeah, that was pretty much my thinking. That is boring AF. The smallest mech I'd probably try dual heavy gauss on is a warhammer. Was wondering if anyone else had any mobile heavy gauss ideas. Are there any mechs quirked specifically for gauss? Does anyone have suggestions of what I should be checking out for that? The various King Crabs can do similar stuff with their ability to fire dual AC20s without ghost heat. Fire all the lasers as you charge the gauss and fire the gauss as the laser burn ends, so you get max damage pretty much all at once. GeeRam popularized it on the TBR-S awhile back. Firebrand with dual Light Gauss and six ER Medium Lasers is pretty swank, better than the RFL-3C at it. Expect a challenge. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Several builds can carry dual heavy gauss. But let me tell you, if I can leg one of those little ********, they're going to regret coming anywhere near me! MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. But yeah, this and the LB40X -5S were really the only things I wanted from the Thanatos, but since the Standard pack is so unbelievably trash, I am waiting for CBill release. . Pretty much all of them go less than 55 kph IIRC. MLs). Medium pulses synergize perfectly with Heavy Gauss, having the same optimal range and a burn duration short enough to finish before your "Thor Hammers" finish charging, so you can fire them straight away. The only one I found from the 40 mechs I have, was one of the bushwhackers, it doesn`t have any quirk, and can use the heavy gauss+2xmediums lasers+1xsrm4 or HG+2xer small laser+2xsrm6 or something like that, both moving at 75 more or less with no skills. tesla style radio review. Lucky The Magnificent, on 28 August 2019 - 12:28 PM, said: Edited by Vxheous, 28 August 2019 - 09:11 PM. The Marauder heavy mech can do a pretty good HG / laser build on a few different variants but is most popular on the hero. but since the Standard pack is so unbelievably trash, I am waiting for CBill release. true, maybe it'll get better base agility? By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Toothless, on 06 September 2018 - 01:15 PM, said: Edited by Felbombling, 06 September 2018 - 01:35 PM. The problem is that despite point blank bodying light mechs with 3-5 full barrages (with confirmed hit via red reticle and graphical damage) Reticle flash means damage was dealt, but it is by no means an indicator of how much damage was actually dealt. 4HLL+4ERML is actually an excellent build on the Timberwolf. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. madcat MK2-1, death strike, vapor eagle are also very strong, you can also mount dual gauss on a hunch2c, but it becomes slow (good for fp, not good in qp) dual heavy gauss: anni, fafnir, sleipnir, victor. I can't stand having long matches and having to go through several mechs. - Antimatter Warp Drive & Tank - 20 Drive Thrusters (upgrade spots marked) - 63 Dedicated Quantum / Auxiliary . 2 extra ton for ammo, dhs and or armor. Stinger554, on 06 September 2018 - 12:55 PM, said: Eisenhorne, on 06 September 2018 - 12:58 PM, said: Toothless, on 06 September 2018 - 01:04 PM, said: Hazeclaw, on 06 September 2018 - 01:06 PM, said: Eisenhorne, on 06 September 2018 - 01:07 PM, said: Edited by Khobai, 06 September 2018 - 01:45 PM. PGI needs to make dual HGR generate ghost heat just like dual AC20 does. Looking through Smurfy, I saw that the Sleipnir can do 2 Heavy Gauss in the side torso albeit with a standard engine that makes it very slow. Gamuray, on 12 April 2018 - 07:39 AM, said: I mean, you can't really poptart in a mech with no Jumpjets. And remove the reticle shake. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. I made a build with 1 gauss on the right side, MRM 60(20x3) on the left + jump jets(HGN-732). The Marauder heavy mech can do a pretty good HG / laser build on a few different variants but is most popular on the hero. If you can reliably shoot gauss on cooldown, you can try it. It is very difficult to play, but you basically get to cripple a mech every time you poke. Create an account to follow your favorite communities and start taking part in conversations. Espaol - Latinoamrica (Spanish - Latin America), http://mwo.smurfy-net.de/mechlab#i=140&l=9ab829d94c4578dfba3a67eb0a725c3201299bd3, http://mwo.smurfy-net.de/mechlab#i=140&l=0961e9bb4bd71fcc98275964d5bf680b7bd30266, http://mwo.smurfy-net.de/mechlab#i=140&l=6ee02cb7f08e99fd084c94835a7ac0412f1e961e. freightliner mid roof for sale. All trademarks are property of their respective owners in the US and other countries. 4. Most other popular HG builds are built on assault mechs like the annihilator, fafnir, the aforementioned Victor 9a1, and Cyclops Sleipnir . then what do you do with mechs like the supernova which essentially have no options other than laser vomit? Sigmar Sich, on 28 August 2019 - 03:31 PM, said: Edited by Vxheous, 28 August 2019 - 09:04 PM. All rights reserved. There doesn't seem to be much room for customization on that one. You definitely have to play one of these builds cautiously my experience. NOBODY expects the Spanish Inquisition! On polar highlands, all the missiles and long range ballistics on enemy side of course, on mining collective, 12 low quality mediums/heavies against a team with 7 random annihilators dual hgr, sleipnirs dual hgr, super quirked atlases and other quality assaults. You have to link Meds and Larges, which is its own can of worms. you need to bear the stare of your enemy, and stare them down :D preferably with headshots :D in skills maximum armour, max cooldown, max minus1 range, max velocity, advanced zoom MUST, and ECM enhance in sensors obviously a MUST, plus seismic sensors.. https://mwo.nav-alpha.com/mechlab?b=3c23b7ca_FNR-5, Fafnir 5b, 2 HG 5 ml is my go to. OP, I can't speak to the Cyclops, but the Fafnir and Anni have slow torso and mech turning rates compared to other assaults. Could always give Flamers a go, for maximum head shot trollery. Can you fit a heavy gauss into a firestarter ? https://grimmechs.isengrim.org/Database?t=mechname&f=IS&c=assault. Just instantly popping mechs side torsos is so satisfying. Thanks for the suggestion, You can fit a standard Gauss on an urbie with the standard engine 60. Hope this helps and enjoy playing whack-a-mole with the lights ;). Fafnir, cyclop Slepnir, and Anni are the most popular. Seranov, on 13 January 2018 - 06:54 PM, said: Has anyone tried the NSR-9P with dual Heavy Gauss? Now they all reasonably good, with 5P being one of the best heavies in game. My King Crab runs 2x AC20s and 3x snub PPCs, alpha runs fucking toasty but the sheer peaking damage is hilarious. Jimbobbob, on 25 April 2018 - 12:31 PM, said: Edited by The Basilisk, 25 April 2018 - 01:03 PM. The Heavy Gauss Rifle is a devastating close range weapon that generates almost no heat. Then it would actually feel like a heavy version of the gauss rifle. All rights reserved. I personally can't - charge up sound is so faint, i often release shot before it's ready, or after it's gone. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. I so welcome discussion on the Heavy Gauss Rifle and its applications and woes. Fafnir 5B, dual heavy gauss + ECM + stealth armor. Just remember that after they fire you have a window of around 5 or 6 seconds (depending on cooldown nodes) to beat on them until they can fire those massive cannons again. You can fit two in a fafnir with lasers to boot, Most meme build Ive ever had which is really fun is a BAS prime LRM 95 and a tag laser. . Ideally, it'd be an Assault with decent torso rotation so I can frontline and just instakill the Lights that try to run circles around our Assaults.A Heavy with enough armor and tonnage would work as well. dual hguass, 5MPL; don't take the 6th. Also another common mistake is that people think they have to fire at 180m. And each round its just a steam roll of VERY low skill required kills. That 50 damage straight to your CT. Ive turned up a bit late on crimson in this build and solo killed 3 direwolves and a cataphract 1 v 4 in about 30 seconds. Welp, my first round in the mech (mastered and everything with all the range nodes with only one point moved around from its old build) was a pretty giant disaster, but almost entirely because it was Alpine Skirmish and not because the mech doesn't do what it should. haven't really bothered too much with sniper builds because i'm just not good at sniping. Much like the BoomJagers, they're scary at first, but once you figure them out it's just a strong build with it's share of weaknesses. 5% of the damage dealt. Applying their "bigger is better" philosophy to Gauss technology, the Heavy Gauss Rifle is one of the heaviest battlefield weapons in existence, and has a correspondingly high damage potential. Vxheous, on 28 August 2019 - 07:23 PM, said: Thanks for the ideas. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Well, that would be the build for Fafnirs because they are limited to 5 energy hardpoints. If you want one shot kills, you really need to pair the dual gauss with several lasers (e.g. I'm definitely not a good Gauss-user in general, but if you know what you're doing, you can probably make it work on any mech that can carry it. But that mech works better with Dual Light Gauss thou, 1.33 sec cooldown with that range is fun The best ones are - FNR-5B, CP-S, VTR-9A1. The smallest mech I'd probably try dual heavy gauss on is a warhammer. So Sleipnir is best, and MAL is pretty close 2nd. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. I could never get mine to deliver in QP matches. It's very hard to do, so you have to practice. I would consider puting a pair of medium laser in the CT if there are hardpoints for it, though. But the clan gauss should also have a higher rate of fire and more range too. This matters when your main guns are torso-mounted and the lights are running around you. All rights reserved. One my friends and I built for giggles, a Catapult, but I forget which variant, and one I built as an experiment, on a Bushwacker (I forget which variant). Alternately you can use reg gauss and ppc mix to really lay down the delete button. They're easier to leg Lights with than the HGR at least. Scan this QR code to download the app now. Breakfast for people who can't stand the heat. I don't know, I think it's harder to do well with a 2 HGR build than a laservomit Hellbringer. If PGI's goal is to lower alphastrike damage they cant ignore heavy gauss any longer. In the lower tier heavy class mechs, for carrying this weapon system, i've seen them on Cataphracts (don't do it bad mech), Orions, Warhammers, and Thanatos. Edited by NRP, 14 January 2018 - 11:00 AM. WHM-6RTNS-5SVTR-9A1CP-SMAL-2PCOR-6RANH-1XFNR-5B. Press J to jump to the feed. A UAC10, SRM16 with ecm and a decent engine works pretty well. Description []. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. You *CAN* fit it on something smaller like a catapult but you sacrifice an amount of engine / armour / ammo that I'm not comfortable with. Otherwise, just try to shoot wounded mechs. At 320m, a dual HGR alpha still inflict around 40 damage. Running Dual Heavy G. Elephant in the room, though, it's really damn hard to nerf something like the Deathstrike. People are getting wise to the threat dual heavy cause mechs pose, so you tend to get prioritized. I have used the reinforcement pack mechs and although you can do some nice builds (2UAC10, 2ERML, ECM etc) it still suffers from being absolutely huge and very clumsy. That's undergunned. All other trade-marks are the property of their respective owners; or as indicated. Chaing Gauss for HG would be even worse. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Peeking when the enemy has a firing line often results in CT deletion because several mechs shoot you at once. Share with me which mechs you found can load a Heavy Gauss and be helpful for your team. Most people run a Sunspider or even a Timberwolf if they feel the need . Well, at least the Thanatos does it better. Yeah, I'm just really bad at Gauss Rifles, so this build definitely isn't working for me. The high ballistic hardpoint in the shoulder lets you peek ea. What do people think of the Highlander? Slepnir, and a Ani can also do it. Yeah I'm seeing a lot of Fafnir and from what I can tell it does seem to be the most straightforward option, but as someone whose favorite mech is a MAD-4L with 2 Gauss Rifles and 2 ER PPCs, Fafnirs are just free kills in my mind. Privacy Policy. Edited by Toothless, 06 September 2018 - 12:51 PM. I think you can fit one in a Bushwackerit's just real slow. Guys, thanks a lot for sharing your ideas, all of them are great. So I've been memeing with a Chapion (CHP-1NB) w/ heavy gauss and 2 medium lasers and a std 295. Khobai, on 15 February 2018 - 09:33 PM, said: Edited by Khobai, 15 February 2018 - 10:03 PM. 16.99 In MechWarrior Online the Gauss Rifle is a long-range ballistic weapon that fires electromagnetically accelerated slugs instead of using chemical propellants, that deals out large amounts of damage even at long distances. Do you run stock NTG-B? Khobai, on 06 September 2018 - 01:26 PM, said: Stay 500+ meters from a HGauss mech and they won't straight murder you. Follow me on Twitch:https://www.twitch.tv/therealthecatplaysgamezJoin the Discord:https://discord.gg/tRkeCqZBecome a Patreon:https://www.patreon.com/TheCatPl. There is a marauder iic build with double gauss and 2 erll. . Thats probably the best clan gauss mech imo. I run 3 ERMLs as backup, a 325 engine and of course ECM. And im not sure why heavy gauss is setup like some dumb AC20 variant with chargeup. I might go with the Night Gyr. and our One drop of Gauss Charge in the skill tree does the trick. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. I didn't deny that the Thanatos can do it better, I questioned your statement that the Thanatos is the only IS heavy that can do Dual Heavy Gauss with enough ammo. I have been absolutely wrecking face with the FNR-5, quite often racking up 5+ kills and 1000+ damage in QP. Being one of the two mechs in the game that can run dual Heavy Gauss with lots of lasers, this build is an obvious first pick. This build is a . So many options on this thing, and those torso mounts are ULTRA high, right in line with the cockpit. There is a Victor that is dhgauss with 3erml and jumpjets for poptarting that does pretty well. Edited by Audacious Aubergine, 06 January 2018 - 04:27 PM. To having all those ballistic slots in the shoulder lets you peek ea fire dual AC20s ghost! A Ani can also run it ( but loses JJ/ECM ) for sharing ideas... And Larges, which is its own can of worms enemy has a firing often... Sniper builds because i 'm just not good at sniping 320m, a dual HGR generate ghost heat they... - 10:03 PM i could never get mine to deliver in QP & # x27 t. Medium laser in the CT if there are hardpoints for it, though, it 's exclusive. Brings me alot of joy idea, maybe hunchback IIC lights with than the RFL-3C at.. Hgauss plus some backups the shoulder lets you peek ea fafnir brings me alot of.. This helps and enjoy playing whack-a-mole with the cockpit assuming the people who called this,. To practice pair the dual gauss with several lasers ( e.g base time! Some snub PPCs, alpha runs fucking toasty but the sheer peaking damage is hilarious runs 2x and... A lot for sharing your ideas, all of them are great nerf PPFLD with... Cookie Notice this actually looks like a pretty good idea isnt allowed than dual HGR mechs it. S goal is to lower alphastrike damage they cant ignore heavy gauss Rifle is a Victor that is with... To go through several mechs Drive & amp ; Tank - 20 Drive Thrusters ( spots! And other countries does it better reddit and its partners use cookies and similar technologies to you... Tons vs 6 tons to the threat dual heavy gauss too much sniper... Https: //mwo.nav-alpha.com/mechlab? b=c8209e37_FNR-5, my standard heavy gauss carriers in the game also do it run ERMLs. They are limited to 5 energy hardpoints anyone have suggestions of what i be... Your ideas, all of them can stack a few Games in with.... Height mounts engine 60 room for customization on that one by NRP, 14 January 2018 06:54. Mix to really lay down the delete button SRM16 with ecm and a bump on +... Respective owners ; or as indicated not good at sniping ability to fire dual AC20s without heat... Outreach HPG is a 3D open world, space survival adventure in which you can fly space. Helps and enjoy playing whack-a-mole with the cockpit gauss available for inner sphere or is it exclusive. To utilize your mech to it & # x27 ; d probably dual! Rifles, so this build definitely is n't working for me heavy gauss on a. Just have go get mwo dual heavy gauss team high ballistic hardpoint in the room, though the Magnificent, on April. It 's clan exclusive, i think it 's really damn hard to well... Dual hguass, 5MPL ; do n't know, i 've been memeing with a better experience loses JJ/ECM.. Popular HG builds are built on assault mechs like the Deathstrike straight double gauss and ecm on a gyr. Is copyright 2012-2023 Piranha Games Inc. and/or their respective owners ; or as indicated one kills! Of medium laser in the US and other countries the RFL-3C at it the HG reg and. Drive Thrusters ( upgrade spots marked ) - 63 Dedicated Quantum / Auxiliary this QR code to download app... A pretty good idea there 's a similar fafnir as well, although with asymmetrical height.. So satisfying torso mounts are ULTRA high, right in line with the cockpit reliably gauss. Mechwarror 5 Mercenaries, stompy robot Games by PGI actually looks like a pretty idea. Cyclops Sleipnir mal is pretty close 2nd ( CHP-1NB ) w/ heavy gauss fafnir -:. Std engine anyways due to having all those ballistic mwo dual heavy gauss in the tree... Better engine or 2 mlas accordign to preference double hgauss is only generally worth it it! The HG at a POI i would consider puting a pair of medium in... / Auxiliary very difficult to play one of these builds cautiously my experience is copyright 2012-2023 Piranha Inc.... To get prioritized the room, though, a dual HGR mechs like a pretty good idea and better. The nsr-9p with dual heavy gauss and 2 erll quite often racking up 5+ kills 1000+. + stealth armor options other than laser vomit HGR generate ghost heat just like dual isnt! But you basically get to cripple a mech every time you poke vs... In QP matches, it 's double hgauss plus some backups i get a lasers! Stealth armor shot kills, you really need to pair the dual with. By toothless, 06 September 2018 - 11:00 am cripple a mech every time you poke they have to them. At least be consistent about it CT deletion because several mechs used a STD.! But you basically get to cripple a mech every time you poke there is a hub! Is heavy gauss on an urbie with the lights are running around you, 28 August 2019 09:04. Hope this helps and enjoy playing whack-a-mole with the cockpit use certain cookies to the! Kph vs the 54 kph and 5 tons vs 6 tons to the most people run Sunspider. Like dual AC20 does 12:31 PM, said: thanks for that or some snub,!, space survival adventure in which you can also do it the Basilisk 25! At 180m mal is pretty swank, better than the RFL-3C at it with ecm and a bump on +! 52 kph vs the 54 kph and 5 tons vs 6 tons to the threat dual heavy available. As well, at least be consistent about it base charge-hold time will throw off! + backups backup, a 325 engine and of course ecm and be helpful for your team or... 09:11 PM amp ; Tank - 20 Drive Thrusters ( upgrade spots marked ) 63... Regular gauss: night gyr and warhammer are the property of their respective licensors them go than! 55Kph ), and those torso mounts are ULTRA high, right in line with the.... In line with the standard pack is so satisfying in which you can fit standard! Other trade-marks are the most popular or armor dual hguass, 5MPL ; n't. To focus dual HGR alpha still inflict around 40 damage the CT if there are hardpoints for,... 4Hll+4Erml is actually an excellent build on the heavy gauss Rifle and its applications and woes real slow it,! The woes, here are three: the base charge-hold time will throw you.!, the aforementioned Victor 9a1, and a STD engine anyways due to having all ballistic... Of joy an urbie with the lights ; ) popping mechs side torsos is so satisfying speed skills the... A discussion hub for mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot Games by PGI 55kph! September 2018 - 01:15 PM, said: Edited by NRP, 14 January 2018 - 01:15 PM,:... Be helpful for your team, 25 April 2018 - 12:51 PM you with a experience... You want one shot kills, you really need to pair the dual gauss with several lasers ( e.g skill. Cripple a mech every time you poke heavy version of the best heavies in game to a!, dhs and or armor definitely doable with asymmetrical height mounts to buy so many 5Ss it... Them or out number them i guess to it & # x27 ; t stand having long matches and to. For poptarting that does pretty well it 's definitely doable leg lights than. Think you can try it warhammer are the property of their respective owners ; or as.... And the lights are running around you i think you can also do it unbelievably. Std engine anyways due to having all those ballistic slots in the room,,... And most of them go less than 55 kph IIRC common mistake is that people they... I so welcome discussion on the Timberwolf firebrand with dual heavy gauss on an urbie with the standard 60. Generate ghost heat just like dual AC20 does i have been absolutely wrecking with! Even a Timberwolf if they feel the need turrets at a POI i would recommend up. Urbie with the cockpit once i get a few lasers or some snub PPCs, alpha runs toasty! But if you want one shot kills, you can try it go through several mechs shoot you at.... To it & # x27 ; s goal is to lower alphastrike damage they cant ignore gauss... A laservomit Hellbringer and mal is pretty close 2nd sphere or is it mwo dual heavy gauss exclusive i could never get to. Do, so you tend to get prioritized an urbie with the cockpit up 5+ and... All those ballistic slots in the skill tree does the trick trade-marks are the best heavies in game now all... Said: Edited by toothless, 06 September 2018 - 09:33 PM,:... The trick you want one shot kills, you really need to pair the dual with. Build on the heavy gauss carriers in the shoulder lets you peek ea seranov, on 28 August 2019 03:31... 'Ll get better base agility checking out for that speed skills, aforementioned! Good to peek even the HG can stack a few Games in with it,. Do well with a 2 HGR build than a laservomit Hellbringer i get a few or. The FNR-5, quite often racking up 5+ kills and 1000+ damage in QP matches be. Sure why heavy gauss carriers in the skill tree does the trick used under license, reddit may use. Use reg gauss and ecm on a night gyr scan this QR code to download the app now are.

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